Friday, August 23, 2013
De Magnete (2010)
It's been a few years years since me and my friends in Brazil finished this demo, but I still think it looks cool. De Magnete is a 1st person puzzle game where we got to create all sorts of fun puzzles with magnets. We took 6 months of research and design, and 4 of production. It won second prize for best indie game in SBGAMES game festival in Brazil 2011. I worked level design and environment art for this, and it was the biggest project I had been on. Learned a lot from this, as the entire team was relatively new to the Unity Engine at the time.
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